🏫 Teacher guide · from year 7 (age 12+)

How well do your students know each other?

Mystery Crew is a social quiz game for phones, and with a quiz link it works in a browser too. Students answer questions about themselves in secret, then guess each other’s answers. This page has everything you need to get started.

🎁 Your first class is free until the end of next month. No subscription, no card needed, and nothing is charged afterwards. Downloading and playing is always free for students – and while your Pass is active, your students get every Crew Pass reward unlocked too, so they never need to buy anything.

In short: how does it work?

🎯 What did Anna pick?

Students answer a question in secret (e.g. “What’s your favourite subject?”). Then come the rounds: the others guess what a classmate picked, and after the guess the answer is revealed.

👥 Who in the class…?

An anonymous vote for a classmate (e.g. “Who is the most helpful in the class?”). After voting everyone sees the result, but nobody sees who voted for whom.

🕵️ Daily Mystery

Every day one student is the Mystery. Their own answers become clues, and the others use them to work out who it is.

🏫 The teacher is the game master

The teacher doesn’t answer or guess the class questions and isn’t on the class leaderboard. They write the questions, start the rounds and see the results.

Up and running in 5 minutes

  1. Download the appFree, for iPhone and Android (buttons below).
  2. Create a crew and activate the Teacher Crew PassOn the Profile tab, under Crew Pass. This turns the crew into a class crew for up to 30 students. Your first class is free until the end of next month.
  3. Write 3–5 questionsOr pick from the 💡 Ideas (see below).
  4. Invite your studentsThe crew code and the invite are on the Crew tab. Students download the app and enter the code. No sign-up needed, and they pay nothing.
  5. Start a roundOnce a few students have answered, tap “Start a round” on the Play tab and the guessing begins.

Questions: ready-made, or do I write them?

Both work.

📚 Built-in question bank

More than 500 ready-made questions (“Where would you rather go?”, “Dog or cat?”…). If you don’t set anything up, the game runs on these by itself.

✍️ Your own questions, with 💡 Ideas

You can write two kinds of question:

  • “What would you choose?” – with 2–4 options (e.g. “What’s your favourite subject?”).
  • “Who in the class…?” – the students are the options, and they vote anonymously.

Behind the 💡 Ideas button in the question editor there are ready-made class questions (🏫 Class, 👥 Who in the class…?). One tap fills in the question, and you can edit it before saving. The “Who in the class…?” ideas are all positive (e.g. “Who always makes everyone laugh?”). The Ideas button is in the latest version of the app; if you can’t see it, update the app.

🛡️ “Only our own questions” switch

Turn it on and students get only the crew’s own questions, nothing from the built-in bank. That way the game can focus on a single topic.

Tip: the Daily Mystery then needs at least 3 “What would you choose?” questions, because the clues come from students’ answers. Vote questions don’t count here.

✍️ “Students can write questions too” switch

In a class crew, only the teacher writes questions by default. Students see: “🔒 In this class only the teacher writes questions.” If you allow it, students with a Crew Pass can write questions for the class; “Who in the class…?” questions are still yours only.

🎓 Ready questions for class-teacher lessons

Five topic packs with 6 questions each: friendship, togetherness, handling conflict, empathy, online safety. The “Who in the class…?” questions are positive here too, and sensitive topics use questions with their own answer options. Find them on the Questions page under “🎓 For class-teacher lessons”, and on your home screen as “🎓 Ready questions for class-teacher lessons”.

How long per question? How many questions?

There is no timer. This isn’t a live quiz like Kahoot where everyone watches the board at once. Students answer and guess on their own phones at their own pace, in class, at home or during a break.

🔗 Quiz link: no phones, no download

No phones allowed in class? Turn your questions into a link. Students fill it in in a browser, in the computer room, on a laptop or a tablet, with nothing to download. Suitable from year 5: no account is created, and a first name or nickname is enough.

  1. Create the linkIn the app, on the Questions page: 🔗 Quiz link → + Create quiz link. Tick which “What would you choose?” questions to include (from 💡 Ideas too), and the link is ready, e.g. mysterycrewapp.com/o/QFW7DA.
  2. Students fill it inThey open the link, type their name and answer one question after another. At the end they see the class’s combined result, with their own answer highlighted and no one else’s name.
  3. 📺 ProjectorThe projector view shows the question in large type with live result bars. Use “Back” and “Next” (or the arrow keys) to go through it together, question by question.
  4. 📊 ResultsIn the app you see the totals for each question, and how many have taken it. No names: not even the teacher sees who answered what.

🏫 Class week

Beyond the questions, there’s a small shared task for the class every week. Students find them on the Play tab in the “Weekly class tasks” strip, and you see how the class is doing on your home screen, on the “📅 This week in your class” card.

🌤️ Weekly class mood

3 anonymous questions a week: mood, togetherness, sense of safety (1–5 emoji). You see the average and the change from last week, but only if at least 5 students answered, so nobody can be identified.

🏆 Shared weekly class goal

If 60% of the students play on at least 3 days this week, everyone gets 100 XP. It’s not an individual race but a shared goal, and everyone only sees their own days, with no names.

💐 Compliment round

You start it with one tap and it runs for a week. Everyone compliments 2 classmates, and everyone gets exactly 2 compliments, so nobody is left out. There’s no free text, only positive traits to choose from (helpful, kind, creative…), and students see what was said about them without names.

🤫 Secret kindness mission

A small shared task each week, e.g. “Sit next to someone you rarely talk to.” Students mark it done on their honour, and you see how many completed it.

On Monday afternoon students get a notification that a new week has started. These are in the latest version of the app; if you can’t see them, update the app.

Do students see at the end who answered what?

Yes, but not as a list. They find out playfully: answers are revealed one by one, after guessing. That’s the whole point: if every answer were visible up front, there’d be nothing to guess.

QuestionThe student seesThe teacher sees
“What would you choose?”
e.g. favourite subject
Guesses in rounds: “What did Anna pick?” After the guess, Anna’s answer is revealed. Only the totals (📊 “Maths: 8, Art: 5…”), no names. Students see on the question: “🔒 The teacher only sees the totals – not who answered what.”
“Who in the class…?”
anonymous vote
After voting, the result (Pete 9, Anna 5 votes), but not who voted for whom. Whoever was picked can guess who it was; they only learn the name if they guess right. Also just the result. Nobody sees who voted for whom, not even the teacher.
Who has answered? – Only the number: “12 / 16 students answered”. Not who answered and who didn’t.

You see the results on the Questions page (📊), and your latest question’s result on the Play tab too. Every morning there’s a short summary, “🏫 Yesterday in your class”: how many students played, who was the Mystery and how many guessed it.

Safety and age

Privacy policy →

FAQ

Can we play without phones? Do students have to download anything?
Yes, with the 🔗 quiz link: students answer your questions in a browser, in the computer room or on a laptop, with nothing to download, and the results show live on the projector. The full game (rounds, votes, Daily Mystery) needs the app, where each student plays on their own phone. There’s no printable version.
How much does it cost?
Downloading and playing is always free for students; only the teacher activates a Teacher Crew Pass. Your first class is free until the end of next month, then it’s €9.99 / season (one month), or €19.99 for the whole school year (launch price this school year, €29.99 from next school year) valid to 30 June. It’s not a subscription: nothing is charged automatically. One purchase covers the whole class: while your Pass is active, your students get every Crew Pass reward for free (in their own friend Crews too), so the app doesn’t offer them any purchase.
How many students fit in a class crew?
Up to 30. Vote questions need at least 3 students.
Do students need an email or an account?
No. They download the app, enter the crew code, type their name and start playing.
Does the teacher play too?
Not in the class game. The teacher is the game master: writes questions, starts rounds, sees results. They write the questions, so they don’t guess the class questions, can’t be voted for and aren’t on the class leaderboard. They can answer the daily question that everyone shares and collect XP, but it doesn’t count towards the class ranking. From the results they only see the totals, not who answered what.
Which languages?
English, Slovak, Czech and Hungarian. The language can be changed in the app.

Try it with your class?

Download the app, activate the Teacher Crew Pass and invite your students.

Questions? Write to us: info@webshopassist.sk